新時代的抵抗行動:
RESISTANCE MOVEMENTS IN A NEW ERA



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— UI / GRAPHIC DESINGER
— ILLUSTRATOR

臺灣歷史博物館 | 2F常設展

此裝置是以1920年代日治時期台灣為背景的互動遊戲。遊戲結合了歷史人物的真實經歷與虛構情境,玩家所做的每一個選擇都會影響總督府的怒氣值,以代表在當時社會環境下,臺灣總督府對於不同組織行為的態度及防備。 透過這個互動遊戲,觀眾能以面對的每個選擇,可以更深入地了解不同路線的社會運動,進而探索當代各個社會組織及階級間的演變關係。

遊戲結束後,觀眾可以選擇點選觀看各個組織及一生中所遇過的歷史人物介紹;亦或者是回顧檢視在遊戲過程中所做的每個選擇,為自己帶來了什麼樣的結局,回顧自己的一生。

National Taiwan museum | 2nd Floor Permanent Exhibitions

This interactive game is set in Taiwan during the Japanese colonial period of the 1920s. Combining real-life experiences of historical figures with fictional scenarios, every choice made by the player affects the Governor's anger level, reflecting the attitudes and precautions of the colonial government towards various organizational behaviors of the time. Through this game, players can gain a deeper understanding of various social movements and explore the evolving relationships between social organizations and classes of the time. 

At the end of the game, players can choose to view profiles of different organizations and historical figures encountered throughout their journey, or review their own choices to see how their decisions have shaped the final outcome and reflect on their entire experience.













主要系統通知以收音機來呼應日治時期的政治社會運動以其作為媒介,成為社運團體對外傳遞訊息的重要發聲管道。

The main system notifications use the concept of radio to reflect the political and social movements of the Japanese colonial period,
radio serves as a crucial medium, becoming an important channel for social organizations to convey their messages to the public.






遊戲中的角色和建築物以日治時期台灣的真實社會樣貌為參考,反映當時的文化、社會結構和日常生活。

The characters and buildings in the game are based on the authentic social environment of Taiwan during the Japanese colonial period,
reflecting the culture, social structure, and daily life of that time.



玩家的每一個選擇都會影響總督府的怒氣值。當怒氣值達到100時,螢幕會亮起警示燈,並將玩家角色逮捕入獄。
反映了台灣人民在日治政府的嚴密監控下,每一個行動都可能對自己的命運產生深遠影響。

Each player’s choices affect the governor's anger level. When the anger level reaches 100,
a warning light will flash on the screen, the player will be arrested and imprisoned.
This scenario reflects the stringent surveillance Taiwanese people faced under the Japanese colonial government,
where every action could have profound consequences on their fate.




畫面地圖將根據玩家的選擇和時間的推移而發生變化。
臺灣地圖會展示三個不同的時期:日治時代、戰後光復臺灣時期,以及白色恐怖戒嚴時期。
中國地圖則會呈現文化大革命期間的變遷。

The map will change based on the player’s choices and the passage of time.
Map of Taiwan will showcase three distinct periods:
the Japanese colonial era - the post-war restoration period - the White Terror martial law era
Map of China will depict the transformations during the Cultural Revolution.




































COLLABORATORS

WANJU CHEN
Art Director
CHIEH HUANG
Project Manager
HISAOCHI LU
UI Designer & Illustrator
HISAOCHI LU
Prototype & Wireframe
JUIN BEE YANG
Motion Design
OBJ Create
Programming

IMAGE RESOURCE|國立臺灣歷史博物館
NATIONAL MUSUEM OF TAIWAN HISTORY
NEON GALAXY LAB ALL RIGHTS RESERVED ©

GRAPHIC DESIGN, VISUAL IDENTITY, TYPOGRAPHY, UI DESIGN, ILLUSTRATION
















2021


HSIAOCHI LU © 2024 ALL RIGHTS RESERVED